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Space Nation Online Opens Up with Fuel-Free Zones and Fresh Features

ChainPlay
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5 hours ago
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Space Nation Online Goes Free-to-Play
Space Nation Online is entering a new phase with the release of Season 0, called Resurgence. The biggest change in this update is the shift to a free-to-play model. Most of the game is now open to everyone. Players no longer need to pay for fuel to travel through large parts of the map. This makes it easier for new players to join and explore the game without spending money. At the same time, it keeps the deep gameplay that current players already enjoy.
Space Nation Online is a sci-fi MMORPG set in the Telikos Cluster. Players can choose different roles like explorers, fighters, miners, manufacturers, or traders. The game runs on Immutable zkEVM technology, making it a smooth 3D experience. It uses a player-driven economy. The in-game currency is CHR, which can be traded for $OIK tokens. These tokens are used for governance, NFT trading, and more. Space Nation combines web3 features with classic MMO fun.
Source: X
The expansion of Fuel-Free Zones is a big part of the update. Most of the map no longer needs fuel to travel. This change removes a major barrier for new players. They can now enjoy main and side quests without paying upfront. The update supports players who want to take their time learning how the game works.
Some parts of the game still need fuel. Auto-coordinators will continue to use it. The new Anszu Battle Front map is not included in the fuel-free zones. In the future, some other maps may also require fuel. This is similar to how traditional MMOs offer a free base game but charge for special content. The game’s economy will be adjusted to support this new model.
Season 0: Resurgence Brings New Content
Season 0 also brings new content. The Anszu Frontline map adds a high-risk, high-reward area for players looking for a challenge. A new seasonal Battle Pass lets players earn rewards by completing activities.
The update also introduces Starscourge, a MOBA-style PvP mode. This gives players more ways to compete and earn better rewards. Another addition is the Orbital Calibrator. This item gives new functions to older NFTs that were not usable before.
With this update, there will be a full data reset. Some of the player’s current items will be turned into a new item called Bonds. These Bonds can be used to buy gear and resources after the reset. There will also be a rotating system in the in-game shop. Players can trade their resources for limited-time rewards.
There’s also a major update to the weapon system. Ship weapons will be divided into three roles. Primary weapons will deal regular damage. Secondary weapons will apply buffs or debuffs. Tactical weapons will work like ultimate skills with big effects. It’s unclear if this change will launch with Season 0 or come later.
Source: X
Players can earn in different ways depending on their role. Miners can extract resources and sell them for CHR. Explorers can discover and trade rare items. Fighters and arms dealers can earn through battles and equipment trading. The in-game economy supports these actions through CHR and $OIK tokens.
Both currencies can be used to improve ships, buy items, or trade. Players can download the game from the official site and start for free. The changes in Season 0 may affect how players earn. It’s important to stay updated through official channels.
Final Thoughts
Season 0 marks a new chapter for Space Nation Online. By lowering the entry cost and adding fresh content, the game becomes more open and more exciting. The blend of strategy, space combat, and a player-led economy stays at the core. With these changes, both new and old players will find something worth exploring.
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