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$RCADE TGE Postponed Again as Studio Focuses on Stability

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7 hours ago
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$RCADE Token Launch Gets Pushed Back
Revolving Games has delayed the Token Generation Event (TGE) for its $RCADE token by three weeks. The update was shared on May 19 by Ammar Zaeem, the studio’s co-founder and co-CEO, in a post on X. The TGE was originally scheduled for May 22. The new launch window is now set for mid-June. Zaeem explained that the delay will give the team time to work on new partnership opportunities and improve the project’s infrastructure.
This is the second time the $RCADE TGE has been postponed. Some early supporters feel concerned. They worry that repeated delays might reduce excitement and impact the token’s early value. Others believe the delay could help the project last longer and grow stronger. Zaeem addressed the concern directly. He said the delay isn’t a failure but part of building a more sustainable foundation. The team is focused on creating a system that will support players, collectors, and long-term users.
Source: X
Market Stability and Bonus Adjustments
To help stabilize things before the launch, the team has added $250,000 in liquidity to Blur, an NFT marketplace. This is meant to ease some of the uncertainty around short-term trading. The studio also adjusted the bonus system for NFT holders. These changes are meant to balance rewards for both collectors and players. The idea is to make the system more fair and reduce any gaps between early adopters and newcomers.
Even with these updates, not everyone is happy. Some community members want a confirmed date and stronger promises that there won’t be more delays. Others want to know how the team plans to avoid similar problems in the future. Revolving Games says it’s listening. But they also say they’re focused on long-term trust, not quick gains. They believe that taking the time to do it right will benefit everyone.
Revolving Games is based in San Francisco. The company also has teams in Asia, Los Angeles, and Canada. It focuses on building games that use blockchain tech. The studio is backed by major investors like Animoca Brands, Pantera Capital, and Dapper Labs. They are creating a gaming ecosystem powered by the $RCADE token.
The core of this system is the RCADE Chain. This is a custom blockchain built with help from Starlings Network. It’s designed for games. It supports fast transactions and handles game data efficiently. Players and community members can also run RCADE Nodes. These are part of the network. Node operators stake $RCADE tokens to help maintain the chain. They earn rewards in return.
The studio already has several titles under development. One of the main games is War of Nova. It’s a sci-fi strategy game. The game launched recently and made close to $500,000 in its first 60 hours. It shows how the $RCADE token can work in a live game setting.
Other titles include Hatchlings and HatchKings. Hatchlings is a dragon care sim game. Players raise digital pets and compete on leaderboards. HatchKings builds on that with more social play, daily missions, and NFTs. The in-game currency, $HATCH, hit a $100 million fully diluted valuation in one month. That was mostly driven by player engagement.
Source: X
Skyborne: Phoenix Flight is another big game in the works. It’s a social exploration RPG set to launch in Q3 2025. It mixes life sim gameplay with blockchain features. The game takes inspiration from Animal Crossing and The Legend of Zelda. It’s designed to attract a wide audience while still using web3 tools from the start.
$RCADE is the core utility token of the platform. Players use it for in-game purchases, staking, rewards, and governance. It gives users a voice in future updates and helps maintain the network. Those who run RCADE Nodes must stake tokens, which keeps the network reliable and rewards contributors for their role.
As the launch window moves, updates will be made to the token unlock schedule and node activation plans. These updates will reflect the new timeline and help align everything with current goals.
Final Thoughts
Zaeem said the delay wasn’t an easy choice. It affects team milestones and internal schedules. But he believes the move will lead to a stronger rollout. The team wants to create a stable and trusted platform for both gamers and investors.
In the weeks ahead, Revolving Games will share more details as the TGE date approaches. Community reactions are mixed. But the studio is staying focused on long-term growth, quality releases, and user trust.
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