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Season 2 of Hamster Kombat Set to Launch Amidst Airdrop Controversy ChainPlay
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3 months ago
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3 months ago
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Hamster Kombat is a Telegram-based clicker game that has recently made headlines with its ambitious airdrop and plans for future growth. The game gained attention for its unique approach to integrating crypto rewards within its gameplay. Despite facing some challenges, the team behind Hamster Kombat remains focused on expanding the ecosystem and introducing new features to keep players engaged.
Details Of Hamster Kombat
Hamster Kombat stands out for its simplicity and direct integration with the Telegram app. Players manage a virtual hamster's crypto exchange and earn points that can later be exchanged for tokens. Millions of users may access the game because it runs right within Telegram and doesn't require any further downloads. Its combination of entertainment and crypto rewards has contributed to its rapid rise in popularity.
Source: X
With what was dubbed the biggest airdrop in history, the game attracted the interest of the crypto community. Over 131 million individuals reportedly received tokens from the Hamster Kombat crew. But not everything went as planned. Some gamers vented their annoyance on social media because they weren't happy with the tokens' worth. Due to cheating, the game staff had to ban multiple accounts, which caused uncertainty over the total number of players. The community responded to this circumstance in a variety of ways.
Despite the backlash, Hamster Kombat’s founders remain optimistic. They explained that token values are influenced by market conditions and that the recent token price drop is a reflection of current trends. The crew is concentrating on creating new features and content rather than moping over the controversy. Players will run their own gaming platforms rather than virtual cryptocurrency exchanges in the game's anticipated exciting additions for season two. Additionally, 15% of the remaining HMSTR tokens have been set aside to support the launch of Season 2.
One of the key goals for Hamster Kombat is to expand its reach beyond Telegram. Although Telegram serves as the primary access point and the game is now running on The Open Network (TON) blockchain, the team is looking at other areas where Telegram is less popular. The goal of expanding its player base is to attract new gamers from various platforms and geographical areas.
Source: X
To further strengthen its position in the gaming space, Hamster Kombat has partnered with both web2 and web3 game developers, along with desktop developers. Through these partnerships, users will be able to share assets across several games, resulting in an integrated gaming experience. By bridging the gap between blockchain-based technology and conventional gaming, this cross-platform strategy improves the user experience overall.
Self-sufficient business model is a source of pride for Hamster Kombat. The development team makes money by running advertisements on websites like YouTube and Telegram rather than bringing in outside investors. To keep the game flexible and responsive to user demands, this revenue is put back into the creation of new features. Without outside pressure, the game may concentrate on long-term growth by remaining financially independent.
Final Thoughts
The team must work to win back players who were let down by the first airdrop as Hamster Kombat is ready to start its second season. The addition of new features and collaborations, as well as the extension outside of Telegram, may contribute to audience diversification and enhance the game's allure. It is unclear if these tactics will be sufficient to combat the unfavorable mood. Nonetheless, the team's dedication to developing and expanding the Hamster Kombat environment demonstrates their will to keep the game ahead of the curve.
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