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Not Games: A New Era of Connected Gaming on Telegram

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one month ago

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Notcoin Expands With Not Games Platform

Open Builders, the team behind the popular Telegram tap-to-earn game Notcoin, is expanding beyond a single game. The company has announced Not Games, a platform that connects multiple games with shared rewards and progression. This marks a significant shift in how gaming works on Telegram, offering players a more interconnected and engaging experience.

Not Games is designed to bring together what was previously a fragmented gaming experience on Telegram. Players will have persistent profiles, shared inventories, and a connected in-game economy. This means achievements, rankings, and earned items will be linked across all games in the ecosystem. Unlike standalone games that require players to start fresh each time, Not Games allows for continuous progression, making time spent in one game beneficial for others.

With Not Games, players will have a single inventory and balance system. Items earned in one game may have value in others, creating a dynamic ecosystem. Players can also trade these assets through secondary marketplaces, adding flexibility and value to their in-game earnings. This approach ensures that time and effort put into a game are not lost but can be leveraged across different experiences within the platform.

Source: X

Powered by the NOT Token

Not Games will use the existing NOT token on The Open Network (TON). Notcoin launched this token last year in a large-scale airdrop, reaching a peak market cap of nearly $3 billion. Though its value has dropped since, the token remains the backbone of Not Games. Players can use NOT for purchases, upgrades, and rewards across all games in the ecosystem. This integration allows for a seamless economic flow within the platform, reducing friction between games and making it easier for players to engage.

Open Builders is introducing a competitive element where top players can earn NOT rewards. Every three weeks, skill-based challenges will determine the best performers, creating an incentive for players to stay engaged. This competition-based system ensures ongoing excitement and participation, rewarding players who consistently perform well.

First Game: VOID

The first title to be integrated into Not Games is VOID, a real-time skill-based game inspired by the popular web game Agar.io. VOID, set in a petri dish, offers multiplayer action and launched to the public last week after a closed beta test. The game provides fast-paced gameplay where players compete to grow their influence, making it an ideal fit for Not Games’ ecosystem. The integration of VOID showcases how the platform will work, setting the stage for future releases.

Source: X

Not Games is just getting started. Open Builders has confirmed that at least five more games are in development for the platform. The goal is to provide a steady stream of new titles while maintaining a unified gaming experience. This approach ensures that players always have something new to explore while retaining progress and rewards from past games.

Open Builders founder Sasha Plotvinov previously hinted at a vision similar to this. Before the launch of the NOT token, he mentioned plans for a platform where players could easily discover and play new games. Not Games is now turning that vision into reality, creating a Netflix-like experience for gamers on Telegram. With multiple games, shared rewards, and a seamless economy, Not Games is positioning itself as a leading force in the evolving world of blockchain gaming.

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