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Telegram’s MemeFi Game Reschedules Sui Token Airdrop and Launch ChainPlay
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MemeFi Delays Token Airdrop
MemeFi, the popular tap-to-earn combat game on Telegram, has delayed its airdrop date again. The team has pushed back the final snapshot of player activity as they prepare for the token launch. The airdrop was originally scheduled for October 9 but was rescheduled for November 12; this is the second delay. A community post claims that incomplete work on the "developer and legal side" is the cause of the delay.
MemeFi is a tap-to-earn game where players fight against meme-inspired enemies by tapping on their screens. Each tap earns players coins, and the in-game progress contributes to a future token airdrop. Like other games in this genre, the primary goal is to earn a larger share of the token during the airdrop event by playing the game and defeating enemies. Players are encouraged to stay active to increase their rewards.
Source: X
The revised timeline sets the airdrop for November 22, with the final snapshot of player activity now scheduled for November 15. This gives players an additional ten days to increase their progress in the game. The game’s team assured the community that this would be the final delay and stated that they are still finalizing details on the developer and legal sides of the token listing.
Initially, MemeFi planned to launch its token on the Ethereum layer-2 network Linea. However, on October 25, the game announced it would switch to the Sui network for the token launch. This change, along with the revised launch date, was intended to provide better scalability for the project. The move to Sui led to the shift in the launch date from November 12, giving the team more time to finalize preparations.
Token Listing on OKX
At the moment, the only exchange confirmed to list the MemeFi token is OKX. On October 25, the token went into pre-market trading, with a current price of $0.007493. Users can make predictions about the token's price before its formal introduction through pre-market trading, but it's crucial to remember that this frequently doesn't represent the token's ultimate market worth. Further details about additional exchanges listing the token will be shared in the coming days.
Source: X
MemeFi is one of several Telegram gaming projects releasing tokens this year. The most successful so far has been Notcoin, which helped launch the tap-to-earn trend. Notcoin’s token reached a market cap of $2.97 billion on The Open Network (TON). On the other hand, Hamster Kombat’s token launch didn’t perform as well despite a larger player base, peaking at $646.3 million before quickly crashing as player interest dropped.
Tap-to-earn games are constantly trying to evolve their gameplay loop to maintain player interest. However, no project has fully cracked the code yet. Notcoin, for example, partnered with Flappy Bird to try and bring back the excitement, but the buzz around its model hasn’t been replicated. Jack Booth, co-founder of TON Society, believes that tap-to-earn should be seen as a launch strategy rather than a genre. He suggests that games with millions of players should use that platform to launch more innovative products, rather than sticking with the repetitive tapping mechanic.
MemeFi's latest delay pushes back the airdrop, but players have more time to earn tokens. With the switch to the Sui network and the listing on OKX, MemeFi continues to prepare for its token launch. As the market for tap-to-earn games grows, projects like MemeFi will need to keep innovating to maintain player engagement and make their tokens a valuable asset in the crypto space.
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