Marvel Rivals Season 9.5 launches August 7, 2026 with a new hero and the biggest mid-season balance patch yet. The Hood joins as a powerful Vanguard, and NetEase adjusted the wider roster to account for his impact. Marvel Rivals Season 9.5 brings buffs across 12 heroes and nerfs to 5. Here is every change.

Marvel Rivals Season 9.5 Hero Buffs

Marvel Rivals

Source: NetEase Games / Marvel Rivals

Marvel Rivals Season 9.5 Vanguard Buffs

Devil Dinosaur β€” Base damage and team-up damage both go up. First four Frenzied Feast attacks increase from 5% to 8% max health damage. Fifth attack rises from 10% to 12%. The Surf & Turf team-up with Jeff the Land Shark extends from 4s to 5s with healing on allies jumping from 40 to 60.

Doctor Strange β€” Daggers of Denak single-hit damage up from 16 to 18. Projectile charges increase from 10 to 12. The Gamma Maelstrom team-up with Hulk drops cooldown from 8s to 6s.

Magneto β€” Team-up with Scarlet Witch gets a new enhanced effect: Metallic Chaos projectile hits now add a minor Launch Up to enemies.

Rogue β€” Damage reduction in Defensive Stance increases from 55% to 60%. Regenerative Shield capacity rises from 250 to 275.

Duelist Buffs

Cyclops β€” Ricochet Force cooldown reduction per Optic Blast hit jumps from 0.15s to 0.25s. Concussive Beam team-up with Gambit gains 5% more attack frequency boost.

Moon Knight β€” Crescent Dart and Moon Blade bounce damage decay drops from 30% to 20% per bounce. Team-up with Cloak and Dagger cuts Luminous Moon cooldown from 15s to 12s. Dash distance increases from 12m to 15m. Enhanced effect adds 20 Health/s healing for 3s after leaving Phased state.

Phoenix β€” Spark detonation damage up from 35 to 40. Area damage rises from 12 to 15. Telekinetic Beatdown team-up with Rogue increases from 45 to 55 damage.

Scarlet Witch β€” Team-up with Doctor Strange becomes a toggle in enhanced form. Chthonian Burst replaces it with Mystic Burst, letting magic missiles fire freely with no energy cost.

Wolverine β€” Rage gained per hit taken in Berserker Rage goes from 5 to 8. Decay timer starts after 5s instead of 4s. Maximum Rage decay rate drops from 15/s to 10/s.

Strategist Buffs

Gambit β€” Launch Up frequency in Magneto team-up spell field adjusts from 0.5s to 1s.

Jubilee β€” Energy Plasmoids single-hit damage up from 10 to 11. Single-hit healing rises from 14 to 15.

Loki β€” Mystical Missile projectile speed increases from 100m/s to 120m/s.

White Fox β€” Kumiho Unleashed ultimate energy cost drops from 4800 to 4300. Casting automatically applies Blessed by the Nine to all allies within 10m for 3s.

Marvel Rivals Season 9.5 Hero Nerfs

Marvel RivalsΒ 

Source: NetEase Games / Marvel Rivals

Vanguard Nerfs

Peni Parker β€” Cyber-Web Snare loses its direct Immobilize on hit. New effect: applies a Web-Tracer stack and 30% Slow for 1s instead. A second snare hit on a Web-Traced enemy triggers a 0.7s Immobilize. Ability becomes charge-based with a max of 2 charges. Bonus Health cap from Cyber-Webs drops from 200 to 150.

Venom β€” Symbiotic Resilience Bonus Health drops from 120% of lost health to 110%. Venom Swing cooldown increases from 8s to 10s.

Duelist Nerfs

Black Panther β€” Team-up with Storm loses area damage, dropping from 40 to 30. Cooldown increases from 12s to 15s.

Elsa Bloodstone β€” Team-up with Devil Dinosaur takes a hit. Smoky Snare trap health drops from 100 to 50. Control duration cuts from 1.5s to 1.2s.

Hela β€” Team-up with Namor loses damage. Undead Monstro single-hit damage drops from 15 to 10.

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